![]() It feels short and hollow to some extent. While playing thorough the two characters’ stories for around six hours, I got the distinct feeling there should be more. I assume this was to limit the game length or to stop players from being to OP. There is also a limit break style power up where both Kourko and Haru’s hair changes white and there stats a boosted.Įach area that you visit has designated areas for battle that will eventually lock you out from fights once enough battles are fought and won. With waiting on the ATB bar to fill before moving, then selecting a normal attack or a magic attack. There will be no surprise to anyone when I say the battle system is simple and has the FFVII feel to it. In fact, I loved what little of the world we get to see. On top of that Light Fairytale Volume 1 plays like FFVII, from loving around with the games fixed cameras and the handful of NPCs that are intractable. I assume FFVII inspires the game, as it really felt like a small recreation of the Midgar slums sectors. The first thing I felt when I started Light Fairytale Volume 1 is how much nostalgia I felt for Final Fantasy VII. However, with the limited play time there is no real character building or world building done. ![]() ![]() Each of these separate stories are just interesting enough to make you want to finish them. As they try to take on the evil empire that has taken over and is now ruling over the lower city.īoth Haku and Koroko have their own intertwining story line, that take around three hours each to finish. Light Fairytale Volume 1, see you take control of Haru and his best friend Kuroko. Review Rush was kindly supplied with a review code. ![]()
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